Our Sound Design for Game Audio short course is open to all levels of experience. This introductory course in Sound Design for Games is suitable for you if you have a passion for games, audio production, or sound engineering. If you’d like to book a place on this short course but are unsure if it’s the right course for you, then please contact us and we’ll be happy to talk with you in more detail.
To join our short course you must be 18 years old or older. The course is open to everyone, from beginners in sound for games through to intermediate audio professionals, or just those that are interested and want to get involved in video game design. If you’re able to get some basic audio ideas down onto a computer in a basic Digital Audio Workstation environment, and you like to get involved in sound, music, or video games, you will fit right in!
Applying for our course is simple! Just go to our application form here, fill it out and we will send you a confirmation email reserving your seat on the course and advising you on how to complete the registration process.
Do I need to know how to write code?
No. The program is very ‘code-lite’ with the focus more on developing strong principles in game audio design and giving you all the skills to begin working in games. Due to the wide variety of game engines and software development platforms used in the industry, we instead focus on concept, creation, and delivery through the middleware platform, Wwise, which can be integrated into most game development team processes.
Do I need to understand or be great at middleware?
Not at all. Middleware is a just a specific type of software used in game audio. We’ll be teaching you how to get up and running in Audiokinetic’s Wwise package, so no prior knowledge is necessary.
Do I need my own gear?
While studying with us you’ll have supervised access to our professional audio equipment. You’ll also have dedicated time in our computer labs to complete the exercises as well, so those of you without access to resources outside of class need not fret!
Do I need to be a musician?
While we will have an element of music creation in the course, we’ll also have music for you to use if you are not confident in composing some yourself. The course in itself is focussed on sound design and implementation, to get sounds you’ve created working in real-time as you play the game. The role of music in video games is to drive the emotion alongside the story, so when we do create music or implement music, we’ll always have this in mind. We encourage collaboration and you can also pair up with some other students to write music together!
Education is more than a lecture. It is decades of experience from all corners of the globe brought together into a community of dedicated and passionate individuals joined together in journey to push the limits of creativity. This is what we aspire to every day at Abbey Road.
Studying the past year at Abbey Road has been phenomenal. The teaching staff are top notch and I now have a community of people to draw on who are as obsessed with music as me.
Abbey Road Institute gives students the head-start they need to succeed in today's industry. The facilities at Melbourne are second to none and it’s great to see students grow and be rewarded for their efforts.
There is surely no better place to be when you are studying music production and sound engineering!
On the first day of the course it was clear that I had found my tribe; we’re like a family, and it’s uncanny how everyone gets on creatively.